Which is not good if you have tight deadlines and clients who change their mind a lot. You have to use their render farm, and if it’s down, you are out of luck. Octane also isn’t such a great choice, because render farms are a pain with it. And in an animation you probably won’t be able to notice the subtle nuances that maxwell produces anyway. Unless you like spending thousands of dollars on render farms. First speed is waay more important to you, and something like Maxwell is a dead end. However if you are doing animation you have to pay attention to other things. But you also have things like Maxwell, which is really slow, but produces results that are hard to match for anyone else. It has great inbuilt post effects, so you don’t really need to do post work in a 3rd party app and there is a huge amount of tutorials on it. I’d say its the one to beat, especially since it’s now just $20/month for the 2 gpu version. So for stills octane for example is great. Furthermore if you don’t render animations, you don’t really care that much about render farms, or render node licenses that come with the render engine. However in animations, you need atleast 24 frames a second, so it adds up very quickly and speed will be more important. Firstly, if you render stills it’s not such a big deal to wait 10 minutes for a final render, even waiting an hour for all the noise to clean up isn’t such a big deal. This is important because it affects a couple of things. (Since they change quite often) Animation vs stills
#C4d rendering update
I wrote this article quite some time ago, now I’m coming back to update it and I decided to add a bit more about what you should pay attention to when picking a render engine, rather than just listing off pro’s and cons.
#C4d rendering full
Integration: Redshift comes with a full suite of powerful features that already integrate extremely well with Cinema 4D.įor more information on the acquisition and how it will affect existing Redshift and Cinema 4D users, visit the Maxon website.This article is my personal opinion, this question comes up a lot, so I’m going to try break it down here.RenderView reflects changes to a scene in close to real-time. Interactivity: Redshift’s RenderView Interactive Preview Region (IPR) allows you to adjust the settings as you work on the scenes with no downtime.The results are comparable to those rendered by unbiased rendering engines. Photo-realistic results: Redshift is not just fast, it also provides useful features for remarkably photo-realistic imagery.Designers have discovered using the two products together saves time and money and unleashes artists’ creative potential. Cinema 4D is known for its inspiring and efficient workflow. Speed: Redshift is a high-performance production-quality renderer that supports biased rendering techniques for incredibly fast, noise-free renders.In the deadline- and budget-constrained post-production world, stability and performance are an essential component. Stability: Both Cinema 4D and Redshift are recognised for their stability and production reliability.The combination of Cinema 4D and Redshift will bring an unprecedented accessibility and efficiency to 3D production.
Compared to other renderers, Redshift is easy to use, making rendering easier, faster, and more efficient. Ease of use: In the complex world of 3D content creation, Cinema 4D is widely recognised as the easiest of the 3D packages to pick up and learn.