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Make midtones lighter or darker while maintaining the same black and white points.Adjust the maximum brightness level of the game world.25% to 100% (adjustable in increments of 5 description lists new internal rendering resolution for each trigger).Time scaling (adjust the internal render resolution, which is then scaled to the native resolution selected in the View tab).Ultra Performance (offers the biggest performance boost, but really only recommended for 8K gaming).Quality (prioritize image quality over performance).Balanced (find an equal balance between quality and performance).Performance (prioritize performance over image quality).DLSS (Advanced AI-based supersampling requires RTX 20 or 30 GPU to even enable).Ray-traced reflections (enable DirectX Raytracing for enhanced reflections requires RTX 20 or 30 GPU for optimal performance).Subsurface scattering (affects the way light refracts through materials and skin).SMAA - more balanced between the two, providing better image quality than FXAA with a slightly higher impact on performance.TAA - more advanced and further reduces texture flicker the sharpness of the effect can be adjusted in the Image tab.FXAA - older method that blurs the final image, but has minimal impact on performance.Post-processing anti-aliasing (reduce jagged edges in the final image).Ambient Occlusion (allows gentle shading of nearby surfaces enabled sets anti-aliasing to TAA).Bloom (adds a high dynamic range glow around lights and other bright areas).Motion blur (blurring of moving objects).Depth of field (blur objects out of focus).Reflections (regular reflections, no ray tracing anti-aliasing set to TAA).Off, your car, 1 car, 2 cars, 3 cars, 4 cars.Headlight shadows (quality of vehicle headlight shadows).Shadows (shadow quality for all shadows in the game, next option excluded).Texture filtering (anisotropic filtering).Minimum, Low, Medium, High, Ultra (requires HD Texture Pack).Texture resolution (what it says on the tin: higher resolution textures).Environment (LOD of terrain and vegetation, fog, simulation of foliage, bullet marks and other occlusions).Geometry (complexity of the geometry of the world affects all objects in the world).Low, Medium, High, Very High, Ultra, Custom.11 or 12 (12 recommended for modern GPUs).Fit - The HUD will extend to all monitors in the current display.Fixed - HUD will center on screen and retain 16: 9.
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Auto - HUD automatically stretches to all monitors that match 16: 9 / higher.Auto, Fit to display, Monitor 1, 2, etc.Select where to display menus in multi-monitor mode.
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#Watch dogs 1 pc resolution full#
Refresh rate supported by your monitor (only available in full screen default is “Auto”).Change the rendering resolution of the display (can only be adjusted in full screen and via preset notches).Select Monitor Watch Dogs: Legion will be displayed if you are playing with more than one monitor.Window, borderless windowed, borderless full screen (FS with hidden border), borderless multi-monitor (borderless window on all monitors), full screen.Choose the GPU / video processor the game will use for rendering.B will launch the reference tool, as long as you are not actively in the game. Additionally, you can press Tab to allow Watch Dogs: Legion to choose the “best” graphics settings for your PC, but your mileage will vary. A separate performance article detailing the impact of all major metrics will be published shortly after launch. Since VRAM usage, CPU load, and GPU load are all system dependent, they have been omitted from this list. Video settings are nested in the Options menu (accessible via the main menu with Escape), and Watch Dogs: Legion graphics settings fall into three categories: Display, Quality and Image. Below is a list of all the different PC video graphics settings and options for Watch Dogs: Legion, broken down into the three submenus in which they appear.